I remember nailing an armored guard's head to a wall and watching him hang from the bolt, a morbidly awesome little detail. And it was a nice touch how the enemies dont die instantly when you crossbow them they kind of writhe on the ground in pain for a few seconds. I passed on the sniper and went for the crossbow, and picking off enemy snipers from long distances using the lead targeting assist upgrade was really satisfying. ![]() Doesn't one shot everything unupgraded, but it sounds like it packs a punch and i like the reload animation. I remember getting a shotgun by hacking into a police officer's computer and finding out what room it was stored in, so it felt really special to get a weapon that powerful in what seemed like an early part of the game. ![]() The animation when he pulls it out is badass, too reminds me of the halo 1 pistol. Just go sam fisher style (conviction-era, mostly) and pop heads when you need to. Then its the perfect weapon for any warehouse/office/enemy base with tons of guards. ![]() The 10 mm pistol seemed really lame.until you upgrade it fully. I completely ignored the combat rifle and machine pistol, i've used enough of those in other fpses. I got the revolver at the start of the game and loved it, such a badass weapon, especially when you upgrade the rounds to EXPLODING BULLETS! I had that holstered whenever i was walking around the cities in case some thugs tried to threaten me.
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